Asheren Thule
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The candle sputters and Ash looks up from the book with a
start.
This was his third stretch of six hours in the past twenty-five
hours and amazingly he still felt alert and rested. It
helped that the material was so fascinating and that subjects and
pages seemed to spring into his hand. Twice now he had taken
a tome from one of the librarians, placed it on the table and
turned straight to the relevant section immediately.
He had been looking into tales of the Black-Robed Mage and it
seemed that someone had looked up this topic before him.
Some writings of the Loremaster - Uli Tarka, hint at an intense
distrust of "The Magician" a fellow advisor at the
Haalkitaine Court. Apparently he had been instrumental in
the revolt of the nobles during Akjara III's reign. After
counselling the king, Ilred the second to dismiss the mage's
counsel, there were a number of assassination attempts, including
the final and successful one, when he was killed by a crystalline
throwing star.
The final page of this document is faded and smudged. As
he bring the now guttering candle closer a voice near his shoulder begins to speak.
"'No matter what guise he wears, you can tell him by his
brilliant blue eyes. They bore into a man's soul. To
my eyes a dark shadow seemed to travel with him. When he
refused to take the pendant, I knew that he was somehow afraid of
it's powers. I tried to expose him, reveal him for who he
was, for who he was, always without success. You had to
tread lightly with him, he had the blood of kings and queens on
his hand and, I suspected, thousands of innocents.
Though I voiced my opinions to both the Queen and the Council,
they listened, but would not act. Always the same advice.
"Caution Uli, an enemy watched is an enemy known."
Ash
feels his vision begin to blur and although he fights it, he can
sense the same mysterious stirring of his subconscious that
happened time and time again. He was diving toward a huge
round disk at a colossal rate. He stretched out his hands to
protect himself, and felt his speed begin to drop. The disk
resolved itself into an ornate, circular table with a glass ball
sitting on a cushion in the centre. The ball glowed with a
sickly red light, turning everything the colour of blood.
Sitting in a high-backed
chair, staring intensely at the orb was an old man. Despite
the colour of the light the old man's blue eyes sparkled as he
watched. Suddenly his gnarled knuckles tightened on the arms
of the chair and power flowed out from him and into the orb.
Ash could see the veins bulge on the mage's hands, could see the
rippling power bending the very fabric of the Essaence.
The swirling mist within the
orb began to solidify into a shape of a crown - it is the Sea
Drake Helm. The view pulls away suddenly and the crown sits
on an outstretched and leathery claw. The claw clenches and
the view is yanked away again as an enormous, blood-red dragon,
launches itself from atop it's mountain eyrie and flies into the
distance.
The view of the orb, table and the mage shimmers and fades and
now Ash’s viewpoint is dropping, walls rising past him.
The descent slows and stops inside a clear, glass tube.
Ash can see that he is in a hexagonal room, with six ribbed
vaults curving up to meet in the ceiling above.
Spread across the floor in front of him is a map of what could
only be Jaiman. There
are glowing, coloured lines spread across it.
Six pillars line the room and on each of these lays a helm.
The top rim of each pillar glows with a coloured light.
On the walls behind the pillars writing is etched into the
stone in a language Ash has never seen before.
Ash stairs around him in wonder and a sound
begins to echo through the chamber.
A dull ringing of a hammer on steel…
As the sound comes closer he can hear a voice
calling his name.
“Asheren!
Asheren!”
Ash opens his eyes to find Vryce standing
above him, shaking his shoulder.
“I think you should go and have a break,
you’ve been going for hours.”
“Did you see anyone, Vryce?” Ash asks,
exhaustion making his voice slur.
“No-one but the librarian who came to wake
me. Said you had
fallen asleep and were calling out.”
Vryce looked concerned.
“He said you were probably dreaming about books.
By the way, who is Lord of the Black Valley?”
Mage Guild
- A test has to be passed at Four Schools. This is
test of competency in your chosen field. From this, an A-E
rating is received. A result of 'A' will gain you entrance
to the Uscurac Mage Guild and have access to the 'hupér-learning
that is available. The test can be taken once per year.
Ring Qualifications, Uscurac Orders
First Ring
Spell Lists: All Base Lists to 5th level. One Open
(or Closed) List begun.
Attunement: 2 ranks.
Runes: 2 ranks.
Research: 2 ranks.
Body Development: 2 ranks.
Magical Language: One language appropriate for
spell-casting. Half ranks written to highest spell level
(round up). One-quarter ranks spoken. Language depends
upon spell-caster (Aludos, Uscurac, etc.)
Academic Skill: 2 ranks in any Academic skill, such as
Botany, Zoology, Tactics, etc
The
History and Background
Brought
up in the village of Col in Scarta – a Melurian state, my life
was quiet since the villagers were largely fishermen.
At apprenticeship time, no-one wanted to take the scrawny
Thule boy, but finally a wandering mage was persuaded to take me
– the family savings type of persuasion.
Thus
began a difficult and arduous period in my life training under
Annadon, which most of the time seemed to involve being his
personal slave.
I learned more than I realised and when it came time to say
goodbye, it was an emotional moment.
In
search of my real parents, I remain in Col until capable of
journeying forth. I have lived here as long as I can remember with
my adopted parents. It is in this home I learned the foundations
of our town. The village markets are my playground, practicing
magic tricks for small tin pieces. It was performing these tricks
that I first met Annadon Remese, he offered to take me on as his
apprentice and I gladly accepted; having a keen sense of adventure
even at the age of fifteen. Besides, I still hoped to discover the
whereabouts of my lost parents.
One year after I had finished my apprenticeship, at the age
of twenty-four, Annadon and myself were traveling by sea south of
Col on our way to Lethys, when a terrifying storm seemed to come
from nowhere.
The horses rearing and shrieking, Annadon falling from the
boat, lightning crackling and coloured lightning hissing into the
ocean around us.
Then - nothing.
Awaking,
I found myself on the edge of dry wasteland, I wandered helpless
with nothing but my clothes and what I held in my hands as the
storm took hold. Time has gone awry in this place, experiences
flash before me – some my own, some must belong to others.
After
several days I found myself in a small fishing village and using
skills I found somewhere, took to fishing for the journey across
the waters of Lakaron or as the commoners had come to know it
“the Lake of Mist”. On the way across the waters I see a place
on the fisherman’s map called Zor Wasteland and this triggers
flashbacks and memories I didn’t even know I had. I believe that
it on the border of Zor Wasteland that I found myself lost.
After
departing my recently made friends I decided to make my way back
to my home town to place my feet on something familiar. I decided
to take the main trade route to Norek then the rest of my journey
by boat to Col. I was not far away from Norek, wandering through
forest when I was confronted by trolls.
I backed nervously away as they slathered and growled in
their ugly and guttural tongue.
As one of them turned to grab me, the other fell on him
from behind.
Taking this opportunity I ran for my very life through the
forest, branches whipping my face, roots snagging my tired feet.
I could hear the trolls roaring with anger behind me, but I
was outdistancing them.
I looked behind me and could see the trees being torn apart
in their frustration.
I smiled a little then as they began to head in another
direction.
I ran on, then suddenly I was falling through space, my
hands shot out and my cloak snagged on something, I grabbed
it and clung on as my arm felt as though it was being torn
from my shoulder socket.
I screamed in pain and heard an answering roar from the
trolls – coming closer.
I
looked down to see a river calmly wending its way hundreds of feet
below me.
I felt anything but calm.
I looked up to see the trolls appear at the top of the
cliff.
“Hur
hur.”
The larger of the two lay down on his stomach and tried to
grab me.
I swayed away from him – the scrawny plant tearing from
the ground – I fell.
Here
I am in the city of Norek.
Motivations
Having only vague memories
about the last fifteen years, Asheren has found himself in the
city of Norek. He
remembers that a friend of his fathers had a son who lived here.
Known as Janus, this is his first business since he became
a certified Alchemist (5th Level)
Developments
I forgot to mention, during your last,
albeit brief stay in Norek, you once again visited Janus in his
Alchemists shop. Janus was not there and you are met by a
middle-aged woman, whom you instantly warm to. While a
little plump, she is witty and pleasant and is an expert
in alchemical preparation. You spend well over an hour in
the shop chatting about this and that and eventually you remember
why you came.
"Did Janus receive any messages for
me? I am waiting for word from a friend." you ask,
sorry to break up the chat.
"Why yes, now that you come to
mention it, I'm terribly sorry I forgot all about it."
she gets up from her chair and goes behind the counter.
"It's just that essaence quotients are
fascinating." She returns in a few moments with a crisp
brown envelope, with an ochre wax seal.
Your pulse races! At last, word
from home perhaps?
You take the envelope and bow gracefully
to Althea. "My dear, it was lovely to meet you.
Please pass on my best wishes to your sister and your future
brother-in-law."
Althea beams and shows you to the
door. "Oh sir - I mean Asheren, please call
again. Whenever you wish! There are too few gentlemen
in this world, and few as learned."
As you leave the shop a squad of soldiers
walks by you, drill seargent at the head. Left-march!
Some of them looked as though they needed the practice.
Elbows all over the place and their weapons were sloppily jostling
in their scabbards.
You duck around the side of the building
examining the seal in the pre-dusk light. In the wax is a
stylised fir tree, it's leaves marking the edge of the wax.
Tuathir!
A powerful memory of a low farmhouse with
an enormous oven in one corner. You remember Tuathir opening
the oven doors and summoning hundreds of tiny fire elementals to
amuse you. You remember them setting fire to almost
everything and laughing out loud as Tuathir tried to regain
control of them.
As the memory fades you open the letter.
My dear Asheren,
I have been looking for you for almost two
years. Where have you been? I was staying with friends
in Slaw, thinking you must have gone north from Meluria, now I
find myself in Norek. I remembered getting word from your
father about young Janus and his shop in Norek and I called in
only to find you had passed this way also.
I left word with the young girl,
Agnes. I understand you found her. Did you notice that
she was charmed? Has the touch of the fey folk about her,
methinks. Anyway the script I left with her is a reading I
did for you almost a year ago now, it convinced me to seek you
out.
But I did not seek you out for old times,
my friend. Grim days are coming. Days when the skies
will turn black and the rivers run red.
He is among us once more. The
Magician.
I saw him while I was in Vorn, he was
advising Lord Boshkar's court. Encouraging him to invade
Norek. "After Norek," said the Mage, "then
Cynar and Lethys. Annexe yourself from Haalkitaine and
Rhakhaan and you control half the continent!"
I had heard reports of his presence in
U-Lyshak, but I could not believe he would be so bold! He is
plotting something, and it does not involve giving Boshkar half of
Jaiman. There seems to be some sort of power source in
Norek, I am investigating. I suspect the Priests Arnak
are mixed up in this. What I do know is that Norek cannot
survive the Unlife a second time. This time they gather in
force. Remember your lessons!
And now we cross paths again. It is
fated. You must find Prince Keir! Restore the
Sea-Drake crown to him and he will vanquish the enemy. The
crowns have real power, power long forgotten. Keir is the
keystone to all this, I can feel it.
I will be gone for a few days, but leave
word here if you have anything to tell me. I sense a great
conflict looming - let us stand against it.
Yours in the light,
Tuathir
A great evil is gathering my friends, unless we take prompt and
decisive action our world will be blackened with the sight
of the dead.
"The Mage" proves to be more dangerous and of a
threat than we may think. He seeks power, blood and control. He is
advising Boshkar but only to achieve his own ends. Norek will
perish first. Two more cities are planned with the support of the
priest of Arnak he will go from strength to strength and his dark
forces will grow more potent and become unstoppable. Norek holds a
source for the power of the Undead. . It would seem in destroying
Norek this power can be tapped, from there he will go on to Cynar
and Lethys, and from there he will control half the continent.
"The Mage" is in Vorn right now encouraging Boshkar
and his associates to rise and take power. Little do they know
that he only uses them. I suggest a move towards Prince Keir, we
must find the Sea Drake Crown and place it on his head, from there
the evil in Jamain can be vanquished. Keir should be our primary
objective this day he needs our support and protection and we need
his.
The nights grow darker and we are blinded in the light of day.
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