InjuriesFirst Aid A First Aid maneuver can heal 1-5 hits / rnd, depending on the success. Severe Wounds Severe wounds may result in permanent damage - the severity of which is determined by a D100 roll + CON. The amount below 100 (i.e. complete success) dictates the amount and nature of the permanent damage. Exhaustion
Weight Penalty explained. A weight penalty less than 0 increases the difficulty of pace maneuvers, even walking requires a pace maneuver when you have -41 Weight Penalty. |