CRISIS Pg 3
By assigning objective groups to his men (T or CT) he
can easily divide his force but keep control.
If these objectives are met then that player is rewarded with
experience points, which eventually lead to the mastery of later weapons
and devices. Experience
points are saved between rounds and even between games, with the character
being written to that person's Solider Config.
As one of his men come into view, their icon flashes
and their current assignment scrolls on.
It displays their name, XP, weapons carried and health. If the Commander double clicks on a players icon, the view
immediately moves to him.
Any player can 'mark' the position of objectives
using the spray logo function, this then shows up on the map. If a person touches that objective, but does not hold it, it
will then show up on the Commander's map and he can point others to it.
By clicking on the Group Objective icon, the status
of that mission is displayed and all players within that group can be
given orders.
As in Hidden & Dangerous, when a Commander's man
spots an enemy (must be visual contact), this enemy becomes visible on the
map.
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