ShadowWorld - Norek Campaign

Ly-sar

Character Sheet / Lore

Recent Info:

You do not discover anything about the cane per se, but I did find a picture, as you can see.  :)

Lysar + attunement = Instant Forest Cane knowledge

Then you'll find out exactly what this thing can do <evil grin>

Another pressie for Helen!  Now wonder you love playing RM :)

In your wanderings through Norek you saw a Fletcher’s down near Long Pond.  A sign depicting a longbow and a quiver of arrows hangs outside this split beam shop.  A cow bell hanging outside the door announces your entrance and the soft smell of freshly carved wood fills your nostrils.

On display in the showroom are a variety of longbows, short bows, crossbows, composite bows and a small collection of other missile weapons.

A stocky Nore looks up from his workshop behind the counter, which separates it from the showroom and calls out “A’Rhim!”

He is wearing a heavy leather apron covered in shards of metal and wood.  His full beard and bushy hair are flaked with sawdust, as are his clothes and the hair on his muscular forearms.

He introduces himself as Amus Agroth and as he shows you around, he mentions that he only sells the highest quality work and pointedly remarks that his work is even sought by some of the elves living in the city.

Suddenly he smacks his forehead!  “How stupid of me!  Miss Lysar, isn’t it?  The ranger?  What can I get for you?  Everything in here is very specially priced for you.”

With his assistance you pick out a beautiful bow and he shows you out the book to the firing range.  There is a young lad playing out the back, who Amus introduces as his son.  As you take your stance, feeling the weight of the bow and nocking one of his arrows to it.  You sight along it and, as you pull the bow to full stretch, you silently thank Zaris for her kindness. The arrow leaves the bow and flies true, thunking into the target, dead centre.

”I’ll take it.”

For 5 silver pieces you are the proud owner of 10 x +5 arrows, a +10 short bow and an intricate wooden hair clasp that he made while you were on the firing range.

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You ask about the Miran cane but no-one seems to know anything about it.  ”Looks old,” say a couple of people, “maybe the library has something on it?  It’s not every day you come across a Miran cane.”

Someone remembers some tale about a Lord Aurilon and something called a Forest Cane, does that help?

BTW  I’m assuming the tattoo looks something like this?

 

History & Background

You were born on Jamain in a coastal land called Tanara.  Although this land is filled with different cultures, most of them are very reclusive.  The Duranaki in particular lead very private lives and deal only with a few people from your tribe and the occasional Lethian Merchant.  The Myri on the other other hand, are mostly self-sufficient and have little use for the company of others.  The Sulini have become the tradesmen of Tanara, often dealing with merchants from Lethys and Selkai.  The Y’kin are left alone to their internal squabbling as one never knows what a Y’kin will do.

Lethys

Dominating the Nea Bay in the south-west part of Jamain is the mighty seaport of Lethys.  Many of the ships in use around Jamain, indeed around much of Kulthea were built in Lethys.  The population is very multi-cultural and racial disharmony is rare – especially if you have money.

Lethys is a bustling seaport ruled by an exuberant Prince, Westley who is amazingly popular despite his ‘tainted blood’; this of course makes him a bit of a hero with the Sulini as his father was Sulini also. A council of ruling trading families controls the trade in Lethys.  Lethys has prospered in recent decades, the families playing an active role in keeping Lethys the centre for both commerce and culture.

Clothing in Lethys is very colourful with varied patterns and materials.  Green seems to be the predominant colour, perhaps because of the Erlini influence, but almost any colour can be seen in the docks and markets of Lethys.

Sailing is their claim to fame, and there are enormous races with as many as a thousand boats every Summer Solstice, smaller races happen all year round.

Although there are many religious institutions in Lethys, the average Lethyian is as likely to curse their chosen deity as praise them.  Many of the Dark Gods are represented in the city, including Moralis and Andaras, protected under the Laws of the Practition of Allied Cults.  Oriana and Neela, in particular have found many converts in the city, who are very ‘active’.

The more Elven Gods are deeply respected. Of some note is the Elven preference for Iloura, perhaps feeling some shame for their city ties.

As well as sailing, the presence of so many elves in the city, means that superb bows are available for sale.  In fact some of these bows are the best in the world.

Coinage is minted and the coins themselves usually feature important people with sailboats, the Rhakhaan Phoenix or grapes on an anvil on the other side.

Symbols of Tanara

The Y’kin or Yinka are a short and stocky race the few times you have seen them.  They are ruled by priest-kings and practice human sacrifice and are generally considered to be a barbaric tribe.

The Sulini flag is blue-green with a leaping dolphin on it.

The Myri have a pale blue with a many-rayed sun, although you have occasionally seen others used.  If the Duranaki have a flag at all then you have never seen it.

Motivations

Lysar has arranged to meet an elf called Lionar there.  He is another Guardian working in the elven forest.  He has strong reason to believe that the gathering of Lugroki on the border is not an isolated incident and that it is part of a much larger plan.

Developments

After leaving your newfound friends, you make your way out of town, promising to be back the following day.  The Norinth soldiers on the gate barely give you a second glance and as you leave the city dusk settles in, bringing with it the sounds of the forest.

Elven enchantments surround it and it is with some trepidation that you approach its border.  You find a small, rocky shelter within a stone’s throw of the forest and make camp.  A few hours pass while you sit, soaking up the sounds of the night, when the trees part and with your sharp eyes you make out a tall elf striding toward you, an huge longbow slung across his shoulder.  As he gets closer he grins, widely. 

“Lysar, it is good to see thee again.  ‘Ere last I saw thee, thou wast naught but a babe.”

Tall, even for an elf, and powerfully built, Lionar is an impressive sight, but you could feel faint stirrings of familiarity.  Then as he reached down to help you up; you see the unmistakable hawk and the rabbit on his belt buckle - the Guardian symbol.

You climb to your feet and he envelops you in a powerful hug.

“Lionar, it is good to see you, I have been alone for a long time.  This is an arduous path that Iloura has set us upon.”  You say, grateful for the chance to talk to the Master of the Remirath.

“Aye, tis a hard road – especially for one so young and beautiful.”  He reaches forward and touches your cheek.  His fingers are calloused and rough, but his touch is soft and gentle.  “But we go where the goddess wills.  Lysar, there is no time to waste; I have ill news to impart.  The Lugroki gather on the Ly-Aran border and it is King Liras’ belief, that someone on the Norekian High Council is in league with whatever force guides them.”

With this he settles himself against a rock, drawing his cloak tighter around him. 

“I have called the other Guardians, but thou art the first to answer the summons.  The King readies the elven folk within the forest for war and we know that an enchantment protects Norek.  But Norek is not the prize.  If the Lugroki break through into U-Lyshak, there will be wholesale slaughter, the like of which has ne’er been seen.  It is even said that the Kaeden walk with them.”

A icy chill finds its way through your cloak at the mention of the hideous insectile race that have not been seen since the Plasidar massacre, more than a thousand years ago. 

“But what can I do, Lionar?  My training has only just begun.” 

“Thee must go where the goddess wills, Lysar.  She will show thee the way.”  Lionar says, calming your fears. 

“But to other things now, how doth your father fare?” 

The talk passes to other things, and you while away the hours through to dawn as if in a dream.  The sounds and smells of the ancient forest join with Lionar’s voice as you reminisce and learn.

At last it is time for Lionar to leave and as you make your farewells, you agree to meet with him again, if you find new information.  As you begin the hike back to the city, you cannot help but think your new friends, and of Iloura and the path that you may have already been shown.